Editor
The Editor helps you to improve your audio files. Trimming the start or end of a track, adding in a track, fading in or out and filtering the audio can be easily completed in the Editor.
Select a file in the Player interface, click Editor button and enter the Editor.
Menu Bar
Functions on the menu bar are actually the same as those on the toolbar. Please read the following directions for more information.
Tool Bar
- New
Click to create a new file.
- Open
Open an existed file to edit.
- Save
Save an edited file.
- Options
Where you can change the output path, set specific parameters, change the display colors and so on.
- Copy
Copy a selected section of a track.
- Cut
Cut a selected section of a track.
- Paste
Add a fragment to a track, which will increase the length of the track.
- Paste mix
Paste a fragment to a track and mix with the original audio.
- Undo
Cancel the former actions.
- Redo
Zoom in/out/full: Ways of displaying a selected section.
- Amplify+/-
Applying Amplify+ to the selected audio segment will increase its volume (from 100% to 200%); while using Amplify- helps to decrease volume (from 100% to 0db).
- Fade in/out
When your recording begins or ends with special effects, for example, applause, you need to use fade in or fade out to connect the special effect and the audio. Select a segment of the track, set fading proportions for the volume’s starting and ending, the fade in/out effect will be easily completed.
- Normalize
This function enables you to set a desired peak level for the file or selected segment to rise. When set to 100% or 0db, normalization allows you to achieve the greatest amount of amplification that will not result in clipping (distortion). All parts of the wave are amplified at equal levels.
- Insert silence
Key in a definite time of silence and insert it into the point where the slider locates. This command is helpful when you need to separate contents of an audio without splitting them to different files.
- Silence
Unlike deleting or cutting a selected segment, silence leaves the duration of the selection intact, and simply zeros the amplitude within it.
- Invert
This command is to invert the waveform samples, that is, all positive offsets are negative and all negative offsets are positive. Inverting doesn’t produce an audible effect, but it can be useful in lining up amplitude curves when creating loops or pasting.
- Flanger
Flanging has a very characteristic sound that many people refer to as a "whooshing" sound, or a sound similar to the sound of a jet plane flying overhead. Set parameters such as delay rate, mix depth, feedback grain and so on to add the special sound to your audio.
- Vibrato
Add vibrato effect in the sound. Adjust the depth, frequency and phase of sweeping to get the best vibrato effect.
- Delay
Delay effect can be reached by setting the time, mix depth and feedback grain. It is easy to add this effect to the selected segment.
Audio filters
- NF
Notch filter. Use this filter when you want to remove very narrow band frequencies.
- HPF
High pass filter. It attenuates frequencies below the specified cutoff frequency and lets you hear high frequencies only.
- LPF
Low pass filter. It blocks higher frequencies and lets you hear low frequencies only.
- HSF
High shelf filter. It boosts or cuts frequencies above the cutoff, and passes frequencies below the shelf cutoff with no change made to their gain. Use this filter to enhance or diminish any adjustable amount of high frequency material in a sound.
- LSF
Low shelf filter. It boosts or cuts frequencies below the cutoff, and passes frequencies above the shelf cutoff with no change made to their gain. Use this filter to enhance or diminish any amount of low frequency material in a sound.
Playback
- Play
Play an audio file or a selected audio segment.
- Stop
Stop playing an audio file or a selected audio segment.
- Pause
Pause playing.
- Loop
Play the selected segment repeatedly without stopping. If there’s no segment selected, the audio will be played from the location of the slider.
- Play to end
Select an audio segment. The difference between Play and Play to end is that, the former process will stop at the end of the selected segment, while the latter process will not stop until it reaches the end of the audio.
- Continue
When you pause an audio, you need to click the Continue button to resume playing. The Play button will not help to resume.
- Information
Information of the file will be displayed on bottom part of the editing interface. Click Inf. Button to read more.
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